Snake Shaman

Serpent Shamans-

The church of Lloth was slow to take hold of the Black Elves early in the history of Ethear, one of the reasons being their snake headed whips often perished in the alien atmosphere. Over time various alien breeds of snakes were adapted , bred and forced into surviving on Ethear.

So the Serpent cults managed to gain enough of a foothold to be able to have Imperial Patrons, mastery of the complex workings of the portals connecting the major features and cities of Ethear.
They are alternate archtypes of druids who exclusively use various snakes as their animal companions, or select one from the Animal, Charm, Trickery, and Water domains. They have wild empathy with reptiles with a plus four bonus.
@ 2nd Level They can adopt an aspect of the snake while retaining most of their natural form. This ability finctions as the bear shaman ability , the druid may select from the following bonuses. Movement (climb speed of twenty feet, swim speed of twenty feet), scales ( plus two to natural armor bonus to AC) , senses (low-light/ plus thirty foot Athear sight, scent), Natural Weapons (bite 1d4 ), poison (frequency 1 round (6), effect 1 con damage, cure 1 save, con based DC), for a medium sized druid, plus two to CMB to Grapple.
When using totem transformation, the serpent shaman may speak normally and cast speak with animals (reptile only) at will.
@5th Level They can cast summon natures ally as a standard action when summoning snakes, and these summoned creatures gain temporary hit points equal to her druid level. She can apply the young template to any snake to reduce the level of the summoning spell required by one. She can also increase the level of summoning required by one in order to apply either the advanced or the giant template, or increase it by two to apply both the advanced and giant templates, which replaces the ability Thousand Faces.

Snake Shaman

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